![Foliage isnt darker in the shadows of landscape or static mesh - World Creation - Epic Developer Community Forums Foliage isnt darker in the shadows of landscape or static mesh - World Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/5/4/c549287b28a43a4a40d206ff9cb8099cd8ef1bf5.jpeg)
Foliage isnt darker in the shadows of landscape or static mesh - World Creation - Epic Developer Community Forums
![Spawn grass on Static mesh per material assignment - Architectural and Design Visualization - Unreal Engine Forums Spawn grass on Static mesh per material assignment - Architectural and Design Visualization - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/4/a/f4a2806cf74815652001e0b6eecd13acf867d212.jpeg)
Spawn grass on Static mesh per material assignment - Architectural and Design Visualization - Unreal Engine Forums
![Placing foliage using foliage tool onto large static mesh causes floating sections of grass. : r/unrealengine Placing foliage using foliage tool onto large static mesh causes floating sections of grass. : r/unrealengine](https://preview.redd.it/fb63h3cno8c71.png?auto=webp&s=3eea83ffa83db5c83de77bc8bc05d2135b83d7ba)
Placing foliage using foliage tool onto large static mesh causes floating sections of grass. : r/unrealengine
![Can manually place foliage, but cannot paint foliage onto landscape. I can paint it onto existing meshes still. I manually placed a few on the landscape in SS. : r/unrealengine Can manually place foliage, but cannot paint foliage onto landscape. I can paint it onto existing meshes still. I manually placed a few on the landscape in SS. : r/unrealengine](https://i.redd.it/xumsidu7t6u81.png)
Can manually place foliage, but cannot paint foliage onto landscape. I can paint it onto existing meshes still. I manually placed a few on the landscape in SS. : r/unrealengine
![Chris Murphy on Twitter: "I suggest enabling the new Landscape Layer System (with "Enable Edit Layers") for much easier editing. It lets you create additional layers and non destructively paint the environment Chris Murphy on Twitter: "I suggest enabling the new Landscape Layer System (with "Enable Edit Layers") for much easier editing. It lets you create additional layers and non destructively paint the environment](https://pbs.twimg.com/ext_tw_video_thumb/1244842283377111041/pu/img/4BQ4W5Qrr5SiiRUS.jpg:large)
Chris Murphy on Twitter: "I suggest enabling the new Landscape Layer System (with "Enable Edit Layers") for much easier editing. It lets you create additional layers and non destructively paint the environment
![Inconsistent LOD behavior on Foliage and Grass - Architectural and Design Visualization - Unreal Engine Forums Inconsistent LOD behavior on Foliage and Grass - Architectural and Design Visualization - Unreal Engine Forums](https://i.imgur.com/FoevQig.jpg)