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Generating a plane with convex holes (at runtime via code) - Unity Forum
nearest point on mesh? - Unity Answers
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unity3d - Do I need triangle information in my surface shader? - Stack Overflow
Generating meshes procedurally in Unity – code-spot
Delaunay Triangulation of a Concave Mesh filled with points from poisson disc sampling : r/Unity3D
Generating meshes procedurally in Unity – code-spot
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Question - Unity Raycast and highlighting mesh triangle of intersection - Unity Forum
nearest point on mesh? - Unity Answers
How can I simulate a short-distance attraction between RigidBodies A and B, with the mutual pull always being between the center of A and the closest point in B's collision mesh? -
GitHub - StudioTechtrics/closestPointOnMesh: Unity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with some sort of SAH heuristics.
delete specific triangles / polygons in a mesh - Unity Answers
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Unity - Manual: Physics Debug Visualization
Finding your way around the Unity software
Generating a plane with convex holes (at runtime via code) - Unity Answers