Single Pass Stereo: wrong depth cues, discomfort and potential risks – Learning by creating
Unity - Manual: Single Pass Stereo rendering (Double-Wide rendering)
Single Pass Stereo: the artifacts with HP Reverb G2 – Learning by creating
GitHub - catoxliu/RenderTexture2DArray: Using Unity5.6(above) single-pass stereo rendering on Android (supported Multi-View) to render to a Texture2DArray (off-screen).
Efficient Stereoscopic Rendering of Building Information Models (BIM) (JCGT)